I was born and raised just north of San Francisco, in Marin County. Being the son of a software engineer, I had no option but to embrace computers and what they could do. From a young age, I quickly took a deep interest in computing, and as a result, when I got to college, I decided to pursue computer science and software engineering.
Fast forward to the present, and I am currently a Master's candidate at the University of Vermont, where I continue to study computer science. My main interests within the CS field revolve around the intersection of networking, DevOps, and general systems programming. My expected graduation date is December 2022. Upon my graduation, I will be joining Beta Technologies as a data engineering intern.
See more at my github profile or view write-ups about the projects by clicking on the respective project below.
art-classifier
blackjack
GRASP
personal-site
photo-portfolio
Photography
Work with real flight data from the ALIA experimental aircraft in order to drive development in the plane.
General PHP development, maintaining core product Xymp - bioassay/statistics software
Leverage deep convolutional neural networks in order to detect anomalies in time-series data from a rivershed in Danville Vermont. Worked with professor Byung S. Lee.
Help develop the citizen science game GRASP - Game and Repository for Aperture Solutions and Patterns
Write scripts to help automate the migration of core software product enQuesta onto new machines and systems.
Focused on machine learning, master's project was with professor Byung Lee.
GPA 3.51
You can also find a pdf version of my resume here.
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